If i could ask though, would it be possible to make the sprites moddable in the future, so we can reskin the characters?
It should't hopefully be too hard to code, given that sprite proportions and hitboxes remain the same, and would allow for so many character mods (i have a few ideas myslelf lol). But no pressure of course, good luck with the game.
I search the modding method and find out it's not that easy problem. However, if you want to add your own character, I can put your oc in the game with your permission.
Sorry to hear that, shame given that it would had been awesome, but no worries, maybe some other time.
As for the offer, that is very kind of you, but sadly the only OC i have is still being drawn, so right now i have none.
But i do have few friends that are great artists in the giantess community, with their own OC's, so if you are up for it, i could ask them if they are up for a collab, no pressure of course, i don't want to be pushy, its your project and i respect that.
Anyways, take care, thanks for everything, and all the best wishes to you and the game. :)
I do love your game and what if the giantess girl was bigger then the city or maybe bigger an mountain for her to use and that would be interesting to see.
I thought carefully about how tall the giantess should be. And there's a reason why I chose amazon size as the default. Units should be recognizable from an RTS player's point of view. If you have a mega or giga-sized giantess, most units will look like ants. This can be a problem, since the game was originally designed to fight with allied units.
But if you only control just one unit, like League of Legends, it won't be a problem. I'll put it on my to-do list.
Unfortunately, It takes more works to change the scale of unit because every parameter and drawing is set to current size. However I'll write down on TO-DO list anyway. I mean growth part is essential in size fetish, right?
Banger game, looking forward to see what you will add in the future. I'm sure you've played SC2 if you've already added control groups, so I won't say anything about the unit control other than it feels fluid. I think having a tooltip / textbox when you hover your mouse over a box would be good, alongside a dedicated part of the UI that the abilities / boxes go in to. Otherwise, I'm glad to see some NSFW RTS content. Good stuff.
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Liking it~☆
And what to do if you died in the game Gigantic Mess and how to return
I'll make restart button in next update.
Is the footjob move going to come back any soon?
yes I'm working on it.
Game crashes ANY time the giant girl dies.
Got it, Thanks!
Think enemy giantesses are possible? Be fire to play as a tiny and get dominated by giantesses
I'm thinking about adding a stage with that concept.
Nooooooo......i don't like that idea
Great game, good job on it.
If i could ask though, would it be possible to make the sprites moddable in the future, so we can reskin the characters?
It should't hopefully be too hard to code, given that sprite proportions and hitboxes remain the same, and would allow for so many character mods (i have a few ideas myslelf lol). But no pressure of course, good luck with the game.
To be honest, I didn't check if adding mods is easy or not. I will check that out and let you know in the next dev note.
I love your idea because it can reduce the burden of development and players will like it.
Glad you like the idea, best of luck : )
I search the modding method and find out it's not that easy problem. However, if you want to add your own character, I can put your oc in the game with your permission.
Sorry to hear that, shame given that it would had been awesome, but no worries, maybe some other time.
As for the offer, that is very kind of you, but sadly the only OC i have is still being drawn, so right now i have none.
But i do have few friends that are great artists in the giantess community, with their own OC's, so if you are up for it, i could ask them if they are up for a collab, no pressure of course, i don't want to be pushy, its your project and i respect that.
Anyways, take care, thanks for everything, and all the best wishes to you and the game. :)
I do love your game and what if the giantess girl was bigger then the city or maybe bigger an mountain for her to use and that would be interesting to see.
I thought carefully about how tall the giantess should be. And there's a reason why I chose amazon size as the default. Units should be recognizable from an RTS player's point of view. If you have a mega or giga-sized giantess, most units will look like ants. This can be a problem, since the game was originally designed to fight with allied units.
But if you only control just one unit, like League of Legends, it won't be a problem. I'll put it on my to-do list.
I see
Can we maybe get some giantess Vore content and maybe a gas attack like a burp or a fart that does poison damage
Yeah, why not. I plan to add most of the size fetish stuff except hardcore ones.
Can we get our giantess to grow bigger as she pleasures herself with ally units
Unfortunately, It takes more works to change the scale of unit because every parameter and drawing is set to current size. However I'll write down on TO-DO list anyway. I mean growth part is essential in size fetish, right?
Cities and more are meant to be used as sex toys for giant futanari, right?
So I can wait - as long as she gets bigger
yes, we need something like... building cockvore. Thx for your interest btw.
Can we get any gay or futa-on-male stuff in a future update?
I'm open to any horny ideas. However, I can't guarantee exactly when it will be implemented. I have so much works to do right now.
its fucking peak
Banger game, looking forward to see what you will add in the future. I'm sure you've played SC2 if you've already added control groups, so I won't say anything about the unit control other than it feels fluid. I think having a tooltip / textbox when you hover your mouse over a box would be good, alongside a dedicated part of the UI that the abilities / boxes go in to. Otherwise, I'm glad to see some NSFW RTS content. Good stuff.
Thx for your feedback. What you said about UI will be added later, but for now, I'm focusing on making units and designing levels.
To be honest, nothing has been decided right now, including the information that will be displayed on the UI.
Now I see why It took so long for SC2 to be released. XD
Plus, this game need better animation to solve the feeling-fluid problem.
But I'm not good at drawing, so I'm going to leave it as is.
Game doesnt seem to work on my end. I can't move and the enemies dont attack either.
EDIT: got it to work, you have to hold down left click and then select the girl first.