Update Note



Update

- Change the second skill of the giantess into Butt Crush. Insertion Scene will be added later (check my bsky for a clip)

- Add cursors when you hover over a unit

- Fix bug and some stuff


Need to make

- Add hotkey to assign currently selected units to the numbered control group

- Add enemies or traps that can cause pain to the players: charger, spitter, vulture, siege tank and so on

- Add more giantess animation

- Add maps

- Add story

- Add furry



Game Design Talk : Level Design

In fact, most of the features we need are already complete. However, without good level design, the game would be boring.

It's difficult to use maps from other RTS games as a reference, since this game has 'RPG Maker-Style' perspective. Horizontal battlefield works fine, but the real challenge lies in vertical direction. You'll understand what I mean if you've played the demo. To get some inspiration, I should look at games like Ninja Baseball Batman.

Of course, there will be vertical field battles, but I need to be careful about how I implement them.

The only solution is to run countless tests—There's no silver bullet.



Future Plan : Fetish Tags

Yes I plan to add vore , furry, futa and so on. I haven't added the tag yet because they're not implemented in the game at this point.

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